Sea Scorpion for LEGO RPG Setting Jam: Locations
Locations: Currently the Cloud is settled on an ocean floor nearby a few significant locations. These are:
- Whale Corpse - huge pile of meat, bones and insides of a whale that died a few days ago. Around it are myriads of fish, crustaceans and other scavengers as well as their predators. It seems that bones and potentially useful entrails may be still intact for next few days.
Supplies: animals, meat, bone, whale oil.
Day 3: Axolotls help Dolphins with meat gathering in order to make it into rations.
Day 6: Axolotls and Dolphins gather the meat en masse and put it in cans thanks to an improvised device.
- Small Volcano - small crater and short pillar of volcano, due to constant leak of geothermal energy and gases it is covered in live, volcanic snails, heat-resistant fish, various sponge-like growths. The sediment around is rich in various minerals, warmth makes it comfortable to swim in but the water is rather murky.
supplies: animals, minerals.
Day 4: Navy gather some stuff from Volcano and check if it can be used to fix some munitions of their ship.
Day 5: A-star swim to Volcano and help Screws in gathering and researching minerals available for future projects.
- Crystal Caverns - a bunch of caves and tunnels in a rock formation. They are rather shallow, up to 5 caves deep and are infested with various signs of oceanic animal life - fish, crustaceans, various shells and sponges. But among sediment and animals and rocks there are crystals composed of rare minerals that can be used in various projects.
Supplies: rocks, animals, crystals.
Day 3: Bluebar visits Crystal Caves and clear one shallow cave out of crystals.
Day 4: Aqualung and Old Guard scout and plan exploration and exploitation of resources.
- Shipwreck - rusted metal hull, mass of bent steel, large round windows, thick pipes, broken rivets. Life started to take root here, crabs, molluscs, and groups of small fish drift around it, some parts are overgrown with seaweed. Large chunk of it seems to be still sealed from the outside, layout of pipes suggests the reactor and engine may still be intact. supplies: metal, cargo, fusion reactor, engine.
Day 1: Dinghy swims to Shipwreck to search for salvage and easily accessible materials.
Day 2: Aqualung swims to Shipwreck to help Screws with opening it.
- Hungry Abyss - a hole in sea floor, dark and deep, no way to estimate the depth of it without getting in. From time to time it bursts with strong sucking vortex which takes with it all unfortunate life happening to be around it.
Supplies: none.
Day 2: A-star and Dedalus meet close to Hungry Abyss to make preparations and initial searches of the mysterious deep.
Day 5: Dedalus swim to Hungry Abyss again to try and survey it further.
Day 6: Aqualung checks Abyss' potential in supplies and defense.
- Surface Current - sea current that flows very closely to the surface. It brings with it a lot of animals but also old human trash, barrels and crates, sometimes things lost by Titan as it flows nearby them. From time to time packs of orcas, dolphins, herrings and other animals, even whales and giant turtles. supplies: animals, floating cargo.
Day 1: A-star swim to Surface Current to watch for supplies and get secret messages from Titan.
Day 2: Axolotl visits Surface Current to check for potential animals to catch.
Day 3: Aqualung swims to Sufrace Current to look for some supplies.
Day 4: A-star swim to Surface Current to watch for supplies and get secret messages from Titan.
Day 5: Bluebar and Dinghy swim to Surface Current to participate in giant turtle hunt.
Day 6: A-star swim to Surface Current to watch for supplies and get secret messages from Titan.
Main: https://vdonnutvalley.bearblog.dev/sea-scorpion-for-lego-rpg-setting-jam
Crews: https://vdonnutvalley.bearblog.dev/sea-scorpion-for-lego-rpg-setting-jam-crews